We Heart Games Wiki

Collaborative Worldbuilding

Site Tools


exoverse:coreprinciples

This is an old revision of the document!


ExoVerse Core Principles & Design Guidelines

* Set in the universe of “real world” Earth. * Realism. While sci-fi, everything in the ExoVerse should be believable and plausible. Some amount of pushing on the edges of this is encouraged for the sake of being interesting, but should be well-considered. Somewhere between The Martian and The Expanse. * Non-violent. The games are not about violence, or violence as a solution. * Inclusive. Humanity is represented as a unified whole, as it pertains to cultural backgrounds. Cultural backgrounds are diverse, but none are excluded. Cultural divisions instead form along the borders of factions, corporations, and governments.

exoverse/coreprinciples.1709444363.txt.gz · Last modified: 2024/03/02 21:39 by weheartgames