====== ExoVerse Core Principles & Design Guidelines ====== * Set in the universe of “real world” Earth. * **Realism**. While sci-fi, everything in the ExoVerse should be believable and plausible. Some amount of pushing on the edges of this is encouraged for the sake of being interesting, but should be well-considered. Somewhere between **The Martian** and **The Expanse**. * **Non-violent**. The games are not about violence, or violence as a solution. * **Inclusive**. Humanity is represented as a unified whole, as it pertains to cultural backgrounds. Cultural backgrounds are diverse, but none are excluded. Cultural divisions instead form along the borders of factions, corporations, and governments.